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Step right up! ‘Carnival Games VR’ is the first virtual reality title for publisher 2K

2ks carnival games vr debuts for headsets in october carnivalgamesvr
Image used with permission by copyright holder
Publisher 2K Games will enter the virtual reality marketplace in October with the launch of its fairground-themed minigame compilation Carnival Games VR, which comes on the heels of a series of successful releases for the Nintendo Wii.

Carnival Games VR will launch first for HTC Vive and PlayStation VR headsets, with an Oculus Rift version is due by the end of the year.

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Carnival Games VR is the latest entry in a popular series that dates back to 2007. The original Carnival Games, released exclusively for Nintendo’s Wii console, featured a variety of multiplayer skill games that required creative use of the Wii Remote’s motion-sensing capabilities. A 2010 sequel, New Carnival Games, introduced support for the Wii MotionPlus gyroscope peripheral, and multiple series spinoffs launched in the years afterward.

Carnival Games VR will feature motion-controlled gameplay in the vein of previous series entries. Carnival Games VR offers a collection of 12 minigames based on popular carnival and arcade attractions like Skee-Ball, Ring Toss, and Dunk Tank.

Carnival Games VR‘s included minigames also invite players to pop balloons with darts, climb virtual rock walls, and take a mine cart ride through a haunted mansion,.

“Virtual reality is an exciting, new emerging platform that has the potential to enhance the way that interactive entertainment is created and experienced,” said Sarah Anderson, 2K’s senior vice president of marketing. “As our first foray into this space, we wanted to deliver a highly accessible entertainment experience that would allow players to immerse themselves in the familiar, classic fun of our Carnival Games series. With its stylized interactive environments and all-new features, Carnival Games VR will deliver the magic of the midway like never before.”

The publisher already faces competition in the virtual realm, as hardware manufacturer Nvidia released the thematically similar VR Funhouse via Steam in July. Built for HTC Vive headsets, VR Funhouse includes many of the same minigames featured in the upcoming Carnival Games VR, and its demanding hardware requirements established the finished product as a VR showpiece.

Carnival Games VR will be priced at $20 when it launches digitally for PlayStation VR and HTC Vive headsets on October 28. Oculus Rift port will arrive “later this year,” according to 2K.

Danny Cowan
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Danny’s passion for video games was ignited upon his first encounter with Nintendo’s Duck Hunt, and years later, he still…
Bringing VR’s best Star Wars game to PlayStation VR2 was a no-brainer, devs say
star wars tales from the galaxys edge psvr2 interview ilmxlab starwarstalesee screenshot c 3po and r2 d2

When ILMxLAB learned about the PlayStation VR2, Director Jose Perez III thought it was a "no-brainer" for the studio to bring the Oculus Quest game Star Wars: Tales from the Galaxy's Edge to the new headset.
"We're always looking at how we can push the fidelity of the work that we're doing," Perez III tells Digital Trends in an interview. "PlayStation VR2 is ridiculously powerful; we got really excited about what we could bring to that. We started talking with our friends at Sony because we had a great relationship with them for Vader Immortal, and it was really a no-brainer. Then, you put the headset on, you start feeling the haptics, and you start seeing what you can do with the visual fidelity and lighting, and it's like, 'Oh, this is awesome!'"
Star Wars: Tales from the Galaxy's Edge - Enhanced Edition | Official Trailer | PS VR2
PlayStation VR2's launch and its first wave of games are nearly upon us, and Star Wars: Tales from the Galaxy's Edge Enhanced Edition is one of those titles. This is a make-or-break time for VR, which is still struggling to move into the mainstream but could become more popular if Sony's headset can offer a compelling and accessible virtual reality experience. Ahead of its release, Digital Trends spoke to Director Jose Perez III and Producer Harvey Whitney from ILMxLAB to learn about the process of crafting one of these critical "no-brainer" launch games and PlayStation VR2 will ultimately stand when it comes to the future of VR gaming.
The power of PlayStation VR2
Star Wars: Tales from the Galaxy's Edge was originally released for Meta Quest VR headsets in November 2020. It's set on the planet of Batuu, which people also explore at Dinsey parks, and follows a Droid Technician who gets caught in the middle of a grander fight against the First Order after crash-landing on the planet. At the time, it was meant with decent reviews and only got better as its story was completed and expanded with the Last Call DLC.
After getting the "Enhanced Edition" of the game for PlayStation VR2 greenlit, ILMxLAB actually had to go and make it. As the team was dealing with new hardware for the first time, producer Harvey Whitney thought it was good that the team's first project on PlayStation VR2 was an enhanced version of an existing game.
"Early on, knowing that we already had the content that was created for the original, that changes things quite a bit," Whitney tells Digital Trends. "We're not redeveloping the story and coming up with all of that. We just had that opportunity to work as a team and ask, 'What do we really push here, and where are the changes that we want to make, and what we can do to really take advantage of this hardware?'"

The VR space is full of different headsets with unique specs, with the much higher specs of the PS VR2 standing out. The PlayStation VR2 sports some impressive specs compared to its VR peers, displaying content in a 4000x2030 HDR format at a 90Hz or 120Hz frame rate. Plus, games have the PS5's power, spatial, and brand new Sense controllers to take advantage of, rather than the 2013 console and 2010 motion controls that limited the original PlayStation VR.
PlayStation VR2 supports Roomscale, Sitting, and Standing play styles, which added more complexity as Tales from the Galaxy's Edge supports all three. Thankfully, Perez III that bringing Tales from the Galaxy's Edge to PlayStation VR2 was relatively manageable because of how impressive the system's specs were.
"A lot of the development processes are similar [to other VR platforms]," Perez III says. "We're still working inside of Unreal, and we're doing a lot of those same processes. But we don't have to look at performance quite as much as we do on some of the other devices, so we're able to open up a lot of things or not be as concerned about certain things. That comes with better hardware."
Better hardware, better games
Looking at the biggest games of the PlayStation VR2 launch window lineup, the visuals of titles like Horizon Call of the Mountain and the VR modes of Resident Evil Village and Gran Turismo 7 are impressive. In our discussion, Whitney also made it quite clear that one of the real advantages of working on this remaster was not having to worry about strict limitations on the visuals or even the audio. "We got lucky in the sense that there's a lot more to PlayStation VR2 that we hadn't had previously," Whitney says. "We could really push the graphics and make it shine. But then there were also some other things that came into play. We totally redid the audio, it sounds amazing."

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Over 100 PlayStation VR2 games are in development, Sony says
Playstation VR2 headset on a PlayStation-themed wallpaper.

Sony has released a massive FAQ about the PlayStation VR2 on the PlayStation Blog ahead of the headset's February 22 launch. It reveals some key new details about games for the platform, namely that over 100 PS VR2 titles are in development, and that Sony doesn't plan on giving its games physical releases for now. 
For the most part, the FAQ is full of basic information about the PlayStation VR2's specs, how to set it up, and what's required to use it. But the Games section of this FAQ reveals quite a few illuminating details about the future of the system. It reiterates that there will be around 30 launch titles for the system, but also reveals just how much is in the works for the headset. In response to the question, "How many games are in development for PS VR 2?" Sony writes, "There are currently more than 100 titles in development for PS VR2."

That's a good sign, as a new, expensive VR headset like this lives or dies on its game lineup. PSVR2's early days might be a bit odd as Horizon Call of the Mountain is one of its only true exclusives -- and it's not backward compatible with PlayStation VR titles (something this FAQ reiterates. However, those picking one up can still know that lots of games are in the works for it.
Another FAQ question asks, "Will PS VR2 games be digital only or will there be physical disc releases?" -- which is sensible to clarify as this headset's predecessor had physical games. "Initially at launch, PS VR2 games will be digital," Sony says. "Physical disc releases for select titles may be available at a future date." So don't hold on to the idea of picking up a physical copy of Horizon Call of the Mountain; you'll be getting PS VR2 games through the PlayStation Store for the time being.
Check out the full FAQ if you have any technical questions about PS VR2's setup and which games it supports. PlayStation VR will be released on February 22. 

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CES 2023: Gran Turismo 7 is coming to PS VR2 as a launch game
A driver holds a wheel in a car in Gran Turismo 7 VR.

Gran Turismo was the most dominant PlayStation franchise at CES 2023, appearing twice during Sony's January 4 press conference. We not only got a first look at the upcoming Gran Turismo movie, but learned that Gran Turismo 7 will get PlayStation VR2 support as well. 
During the press conference, Sony confirmed that more than 30 games will be available for PlayStation VR2 at launch, including Horizon Call of the Mountain, No Man's Sky, and Resident Evil Village. In addition to a Beat Saber port, Sony also announced that Gran Turismo 7 will get a free update to add PlayStation VR2 support when the headset launches on February 22. We also saw some gameplay footage of Gran Turismo 7 for PlayStation VR2, which showed an impressive amount of detail as a player drove from a first-person perspective.
CES® 2023 Press Conference|Sony Official
While video game and VR fans will love that announcement, that wasn't even the series' first appearance at the show. Series creator and producer Kazunori Yamauchi appeared earlier to introduce the series, highlight the GT Sophy racing AI, and tease the Gran Turismo movie. We then learned more about the film as Sony Picture's Sanford Panitch, PlayStation Productions' Asad Qizilbash, and movie Director Neill Blomkamp took the stage. 
They discussed PlayStation's growing efforts in the entertainment industry and how the Gran Turismo movie will follow the story of a gamer who goes from playing Gran Turismo in his parent's basement to a professional racer. The film just finished shooting, and Blomkamp took time to explain how the Sony Venice 2 camera's detachable sensor allowed them to get unusual Imax resolution shots. We then got a first look at the film in a sneak peek video:
GRAN TURISMO – Exclusive Sneak Peek
While the movie's appearance alone would have been a strong showing for this franchise, Gran Turismo reemerged during the PlayStation VR2 segment of the press conference. If you're a Gran Turismo fan, CES 2023 was certainly a treat for you! Gran Turismo 7 gets PlayStation VR2 support on February 22, while the Gran Turismo movie will hit movie theaters this August. 

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