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The best OS Tuning upgrades in Armored Core 6

As much as you’re a pilot in Armored Core 6, you’re just as much a mechanic. Almost every mission will have you back in the garage swapping out parts, buying new ones, replacing weapons, and customizing your mech for the task at hand. This is quite different from typical FromSoftware games due to the fact that you can’t actually improve any weapon or mech part, but that doesn’t mean the only way to get better is to buy new parts. OS Tuning upgrades play a major part in your build by giving you a wide range of advantages at the cost of OS Tuning chips you earn from the Arena. These come in passive and active types, and you can unlock and keep all the passives active at once, but will need to pick and choose between active ones. Here are the most powerful OS upgrades you should spend your chips on in Armored Core 6.

Best OS upgrades

A tutorial about OS tuning in Armored Core 6.
Bandai Namco Entertainment

Quick Turn

Do yourself a massive favor and significantly improve your quality of life in Armored Core 6 by unlocking Quick Turn. This maneuver lets you snap your mech to either side, or completely flip around, without having to manually rotate around slowly. The only slight trouble is that it is awkward to pull off since the input is using your left analog stick to point in whichever direction you want to turn and you need to press the boost button, which can occasionally send you blasting off when you didn’t intend to.

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Repair Kits

If you’re a FromSoft fan, Repair Kits are your Estus Flasks in Armored Core 6. Unlike the Estus, however, you can never get more than three of them at a time. The only upgrade you can apply to them is with this OS one that buffs how many Armored Points (AP) each one restores by 500 for each level you upgrade it. Once you get tankier mechs, upgrading your kits to max will be almost mandatory to make them at all useful, unless you’re so good you just never need to heal.

Assault Armor

Do you find yourself getting swarmed and annoyed at how hard it is to get those little pests off of you? Assault Armor is your “get off me” move that creates a small blast surrounding your mech that deals damage and stagger on anything that’s too close for comfort. You don’t hurt yourself using it, and each upgrade you invest in lets you use it more times per mission.

Explosive Weapons

Missiles, grenades, and anything that goes boom is probably a key part of your arsenal already. These are already the weapons with the highest damage potential in the game, so why not make them even more powerful? The Explosive Weapons upgrade isn’t going to make your weapons too overpowered, with each upgrade only giving you a 3% damage increase, but that can add up fast once you get to the max rank.

Direct Hit Modifier

Similar to Sekiro, staggering enemies in Armored Core 6 is a major mechanic for the flow of combat that lets you get in a lot of damage quickly and without danger. You need to make the most of these opportunities whenever you create them, especially on bosses, so Direct Hit Modifier is an easy upgrade to recommend as it will increase the damage you do to a staggered enemy by 5% per upgrade.

Jesse Lennox
Jesse Lennox has been a writer at Digital Trends for over four years and has no plans of stopping. He covers all things…
Armored Core VI gameplay showcases intense mech fights, deep customization
A combat encounter in Armored Core 6

A new gameplay video for FromSoftware's Armored Core VI: Fires of Rubicon is out now, and it highlights the intense combat and detailed mech customization that Digital Trends first got a look at during Summer Game Fest Play Days earlier in the month.
ARMORED CORE VI FIRES OF RUBICON — Gameplay Footage
The gameplay video begins with a mech leaping off a ledge and boosting through the air to get across a large mechanical facility. It then showcases some combat against minor enemies as the player makes their way deeper into the base so we can see some of the tense combat situations players will find themselves in as they boost around, shoot, and sometimes even melee attacks. 
After a look at a Detective Mode-like ability that allows players to scout ahead and some more combat, the trailer cuts away to highlight Armored Core VI's deep customization systems. We see the person playing change arm and back "units," which essentially serve as new weapons. We then see the different kinds of body parts and generators that a mech can be equipped with to make it look and play differently.
And yes, the video confirms that you can customize the color of your mech.

After highlighting customization, it's back to more fighting, which ultimately culminates in a boss fight against a boss that looks a bit like a furnace. It has the remarkable visual design, attack variety, and aggressiveness one would come to expect from a boss in a FromSoftware game, but unfortunately, the player dies and the trailer ends before the boss can be defeated. Still, if you were on the fence about Armored Core VI before, this gameplay footage shows you exactly what to expect.
Armored Core VI: Fires of Rubicon launches on PC, PS4, PS5, Xbox One, and Xbox Series X on August 25.

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A mecha fights a giant mechanical worm in Armored Core VI: Fires of Rubicon.

FromSoftware and Bandai Namco Entertainment revealed when we can expect Armored Core VI: Fires of Rubicon to release at the end of a new trailer. After getting a first look at some of the game's bombastic mecha fights, we learned that Armored Core VI will come out on August 25.
Before Demon's Souls and Dark Souls became popular and increased FromSoftware's notoriety exponentially, Armored Core was the series the Japanese developer was best known for. This series of intense mecha shooters haven't seen a new entry since September 2013, though. That's why it was a nice surprise to see Armored Core VI announced at The Game Awards last year. It not only revived a long-dormant series but provided a nice change of pace for FromSoftware after it had perfected the Souls formula with Elden Ring.
ARMORED CORE VI FIRES OF RUBICON — Gameplay Trailer
As for the gameplay trailer, it begins with a massive rocket making planetfall by the command of a "Handler Walter". After that, we see some environmental shots of many of the levels players will be able to explore before hearing that augmented human C4-621, presumably the player, has awakened. The trailer is a non-stop action fest after that, as we see mecha boosting around levels fighting each other with powerful gunfire, rockets, and other weaponry from the ground and air. It certainly looks nothing like Elden Ring, but that makes us all the more excited.
A press release following the trailer also revealed more information about the game's story. It takes place on a planet called Rubicon 3, where an energy source called Coral was discovered but ultimately caused a planet-wide catastrophe. Armored Core VI takes place almost fifty years after that and follows a mercenary in the middle of corporations and resistance groups fighting over what remains of Coral.
Armored Core VI: Fires of Rubicon will be released for PC, PS4, PS5, Xbox One, and Xbox Series X/S on August 25.

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The best skills to inherit in Fire Emblem Engage
Marth and ALear cross swords in Fire Emblem Engage.

Each Fire Emblem title introduces a new twist for either the tactical combat sections of the game or the social aspects. With Fire Emblem Engage, the stars of the show are Emblem Rings, which allow you to equip rings to your units that pair them with a hero from previous titles. These rings give a few stat buffs, but also allow that unit to use some of the skills of that specific hero, more of which unlock as they level up. Normally, those skills can only be used while a ring is equipped, but you do have the option to inherit skills from an Emblem to keep for good. Here's how skill inheritance works, and which skills are the best ones in Fire Emblem Engage.
How to inherit skills

In order to inherit skills from an Emblem Ring, a few things are required.

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