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How to upgrade health in Black Myth: Wukong

Black Myth: Wukong protagonist drinking from his Gourd.
GameScience

In an action RPG with as many bosses as Black Myth: Wukong, health is your most valuable resource. While you do have ways to upgrade and improve your healing gourd, there will always be a limit to how much health you can recover between Shrines. Your best defense is to not get hit, obviously, but that’s not exactly useful advice. The next best tip is to get more health, but it isn’t immediately clear if or how you can even do that. In reality, there are several ways, but it takes a little time to find them.

How to upgrade health in Black Myth: Wukong

Getting a health item in Black Myth Wukong.
Game Science

There are three main ways to upgrade your total health in Black Myth: Wukong. The first is the easiest, but also provides the smallest improvements. It entails leveling up the Robust Construction stat in the skill tree. You can level this stat up multiple times to get incremental buffs to your total HP.

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The last two ways both revolve arounditems called Celestial Jade Lotus Pills. These give a far more substantial buff to your HP for each one you get.

The first way to acquire them is to simply find them in the world. You will find one directly in your path after beating the first major boss of the game, but the rest require more exploration and searching to find.

Finally, once you near the end of the game’s second chapter, you will find a special NPC who lets you craft different consumables, one of which is the Celestial Jade Lotus Pill. These cost a rare resource that you could also spend on other permanent buffs, so choose wisely how you want to spend them. However, you can’t grind this material and infinitely boost your health since there is a limit on how many you are allowed to craft.

Jesse Lennox
Jesse Lennox has been a writer at Digital Trends for over four years and has no plans of stopping. He covers all things…
The best Perk-A-Colas in Call of Duty: Black Ops 6
A screenshot from Call of Duty: Black Ops 6's zombies mode.

There's nothing more refreshing than taking a nice big swig of a Perk-A-Cola during an intense Zombies match with your pals in Call of Duty: Black Ops 6. Besides tasting great (we assume), these colas empower you with buffs that will keep you alive until the later rounds. These bonuses are just as important as the Pack-A-Punch, but come in a wider range of flavors. It is possible to stack them all, but that gets expensive very fast so you need to be thrifty about choosing which ones are most valuable early on. These colas come in eight different types that may or may not be worth your Essence to chug. If you want to know which ones are the best in Black Ops 6, check out our ranking.
Best Perk-A-Colas in Black Ops 6

We're ranking these Perk-A-Colas based on their base bonuses, not any additional effects you can get if you Augment them, from best to worst.
Jugger-Nog
You can never go wrong with the classic Jugger-Nog. Increasing your health by 100 is useful for the entire duration of a Zombies mode, but especially in the early rounds. Going down is at best a major setback and at worst a cascade into defeat. This extra health allows you to get out of a bad situation that would otherwise end your run.
Quick Revive
This Perk has two components, with the less useful one being the ability to revive teammates 50% faster. Ideally, that shouldn't be needed but is nice. However, what makes it rank so high is the 50% shorter delay on health regen. Your health will come back over time in Zombies but at a dreadful pace. Starting to heal faster means less time running and kiting zombies around and more time in the action helping the team.
Speed Cola
The best early guns for Zombies mode have a large magazine, fast reload, or both. Running out of ammo at the wrong time and not being able to get more rounds in the chamber fast enough has ended many a run, but Speed Cola is the solution. It will speed up your reloads and armor plating by 30%. That's not a massive number, but fast enough to make the difference.
Stamin-Up
These zombies aren't the shambling types. They will chase you down like sprinters, and some of the monstrous ones can outpace you even at full tilt. Stamin-Up sounds like it would let you run for longer, but actually just lets you run faster since you have no limit on sprint in Black Ops 6. Positioning is everything in Zombies so being able to get where you need to be faster is never a bad thing, especially if it's a downed teammate bleeding out.
Deadshot Daiquiri
Every zombie has a weak spot, which is most often the head. Deadshot Daiquiri makes a critical hit hurt even more than normal, plus increases your auto-aim on those weak points when you aim down sights (ADS). That second part shouldn't factor much if you've got good aim, which is why this is only a decent Perk-A-Cola.
PhD Flopper
Not being able to hurt yourself is situationally useful, and the ability to cause an explosion by diving is a risky move. Yes, it's cool, but you don't want to be lying prone surrounded by zombies. This is a cool gimmick, but save yourself the Essence and skip it.
Elemental Pop
When Elemental Pop works, it's great. The problem with it is that you can't rely on it. It gives a small chance on every shot you take to add a random ammo mod effect, which is cool but impractical. If you have spare Essence on you, sure, it won't hurt you to have, but it isn't something that will turn the tide for you or your team.
Melee Macchiato
Finally, Melee Macchiato bottoms out the list. It is fine in the early game when the hordes are small and you're better off meleeing enemies since it will smack enemies away with each hit, but quickly drops off in usefulness. When the zombies get too strong and too numerous, you will need a lot more than a strong punch to deal with them and end up forgetting you even have it.

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Which class should you pick in Dragon Age: The Veilguard?
A wizard and night in Dragon Age: The Veilguard.

The character creator in Dragon Age: The Veilguard is incredibly deep. You can fully manipulate almost every aspect of your Rook, from their race down to their hair and eye color. Once you've finally settled on what you want to look lik,e you will need to make an even more important choice: what you want the game to play like. You will be presented with three choices for what class you want to be, each one with its own skill tree, specializations, weapons, and approach to combat. Unlike your skills or appearance, once you pick a class in the character creator, you're stuck with it. There's no changing your mind unless you are willing to start the game over with a new character. The game will give you a brief explanation of the classes, but it won't be enough to make an informed decision. Here's a detailed look at what you can expect from each class and whether or not it would be right for you.
Warrior

The Warrior class is the tank of the group and is perfect for players who want to be in the heart of the action. They wear heavy armor and can swap between a sword and shield or a single two-handed weapon like an axe. You will still have some ranged options, such as throwing your shield and a few abilities, but the main focus is building up rage and unleashing strong melee abilities or areas of effect (AoEs).

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Dragon Age: The Veilguard tips and tricks
A character draws a bow in Dragon Age: The Veilguard.

The threat to Thedas in Dragon Age: The Veilguard is greater than anything we've seen before. Solas, The Dread Wolf, is attempting to tear down the Veil, but that's only the tip of the iceberg of problems your Rook will need to deal with. Needless to say, the odds are stacked against you and you will need to use every edge you can get to find a way to overcome the odds. While the game does offer plenty of difficulty options, learning the deeper systems and mechanics will let you compete and keep up with the difficulty as it ramps up without having to change any settings. There's a lot to absorb when diving into this world, so we'll help you prepare with these essential tips and tricks.
Pick your class carefully, but experiment with skills

While you're making your character, the most important choice you have is which class you will be. The three options are Warrior, Mage, and Rogue and the one you pick here is the one you will be stuck with for the rest of the game. There's no changing classes or controlling other party members directly like in past games, so don't take this decision lightly. If you are having trouble deciding, we can help you decide which one is right for you.

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