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If you love The Oregon Trail, you need to try this historical strategy game

The pitch for Last Train Home probably isn’t what you’d expect from a PC strategy game. It Adapts the experiences of Czech Legionnaires who had to fight their way across Russia and Siberia during the eve of World War I and the dawn of the Russian Civil War. They went across the country by train, fighting to survive station by station, so they could get on a boat in eastern Russia and get home. Even as someone who enjoys reading up on history, it’s a story I hadn’t heard — and I certainly didn’t expect to learn about it from a video game. It’s a surprising premise that takes me back to playing The Oregon Trail, which exposed a whole new piece of American history to me as a kid.

Interaction is sometimes the best way to get the emotional heft of a story across. The journey Last Train Home depicts feels like it’d work best in a video game, where players can personally experience the feeling of scavenging for ever-dwindling supplies while micromanaging soldiers in the hopes that as many of them can get home as possible. After a few hours of play, I see how gaming was the best medium to make people more aware of the emotional pathos of this story. Ashborne Games and THQ Nordic delivered a captivating real-time strategy and survival game that does just that with Last Train Home.

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The Oregon Train

Last Train Home feels like the unexpected hybrid of Company of Heroes, This War of Mine, and The Oregon Trail. Players control a train and a small group of Czech Soldiers, and the goal is to constantly push forward from station to station until they reach the eastern coast of Russia. Resources like fuel, food, and other resources are ever-dwindling as time passes, progress is made, the train’s size and capabilities expand, and soldiers get exhausted or hurt, reducing productivity.

If you’ve played The Oregon Trail or This War of Mine, you’ll immediately understand the pressure these systems create across the journey. To survive, I had to be very considerate and careful with sending out squads to gather and barter for resources from various locations along the route, ensuring no soldier got too tired or injured and that I had enough resources to survive. These relentless and daunting gameplay loops effectively made me empathize with the real-life struggles that the game is based on.

EMBARGO JUNE 11: Train gameplay from Last Train Home
THQ Nordic

Occasionally, Last Train Home forced me into a fight, which played out in small-scale, real-time strategy encounters. I could command a squad of up to eight soldiers spread across different classes with special abilities, like Scouts who could see through fog-of-war on the map and machine gunners who could hunker down behind cover and shoot anything that entered their cone of vision. These segments could get tense, although some quirks of classic RTS systems would occasionally rear their head.

Last Train Home is loose with what counts as full cover, so it got frustrating when an enemy I directed my soldiers to attack was hiding behind a skinny fence post and still not getting hit by any bullets. The random factor is more frustrating than fun in a game where resources are scarce. Despite that problem, I appreciate these RTS segments for how they feed back into the survival systems, as I had to try to keep injured soldiers healthy and worked toward upgrading the train to help me in combat. It also immersed me in some of the intense firefights the Czech Legionaries got into — specific characters and interactions are fictional, while the broad strokes of particular locations and battles aren’t — in a way a film or book couldn’t.

EMBARGO JUNE 11: Combat gameplay from Last Train Home.
THQ Nordic

Video games can be an effective teaching tool. We’ve seen this with games like The Oregon Trail or the Discovery Tours in Assassin’s Creed Origins, Odyssey, and Valhalla. Last Train Home goes a step further, demonstrating how entire stories, sometimes even historical ones, may best fit this interactive medium. Of course, there are controversies and delicate situations that some games based on actual events fail to achieve the nuance of.

Thankfully, Last Train Home does not encounter that problem as a captivating RTS with survival elements just as concerned with making the emotional heft of the journey as understandable as the gameplay. This was a story and experience best served to modern audiences in video game form; I’m glad Ashborne Games and THQ Nordic saw these events as an experience worth adapting.

Last Train Home is available now for PC.

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Tomas Franzese
As a Gaming Staff Writer at Digital Trends, Tomas Franzese reports on and reviews the latest releases and exciting…
Last Train Home is a historical strategy game about a World War 1 train heist
EMBARGO JUNE 11: Key art for Last Train Home

THQ Nordic announced Last Train Home, a new real-time strategy game where players must fight and survive as they make their way through a rough Siberian winter on an armored train, during the PC Gaming Showcase. Ahead of its reveal, Digital Trends had the opportunity to learn more about this game.

Last Train Home is developed by Comanche developer Ashborne Games and is based on a real historical event. In World War I, a group of Czechoslovakian soldiers found themselves trapped after the Russian Revolution and civil war began, with the best course of escape being to cross Siberia and escape from a port on the opposite side of Russia. To do this, those soldiers stole an armored train and fought any Russian forces they came across as they rode it through Siberia during a harsh winter. Last Train Home adapts this perilous journey into a video game, with players having to manage their train and soldiers in the hopes of making it through Siberia alive.

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If you love game history, you need to try Atari 50: The Anniversary Celebration
The Atari logo appears in gold.

Video game collections are becoming more common these days as companies look back on their past. That’s great for game preservation, but collections like Super Mario 3D All-Stars can ultimately feel underwhelming when the end product is little more than a simple port. Atari’s classic lineup of games is no stranger to this treatment; you can play an Atari 2600 game collection on pretty much any platform you desire. Due to the overwhelming amount of Atari collections out there, Atari 50: The Anniversary Celebration might not seem like a compelling release at first.
That’s why it’s more of a surprise that it sets a new standard for this kind of game collection.
Atari 50: The Anniversary Celebration Trailer
In practice, Atari 50 feels like a museum exhibit-turned-video game. It made me feel like I was walking through the Smithsonian’s The Art of Video Games exhibit for the first time, except everything is about Atari's 50-year history. Not only does Atari 50 contain everything from Pong to some of the weirdest titles the Atari Jaguar had to offer, but it embellishes those games with trivia, scans of game-related material from the time, and video interviews with people connected to them. Anyone who loves gaming history owes it to themselves to check out Atari 50.
Eclipsing other collections
Digital Eclipse has been bringing old games to new platforms for years -- it made Atari game collections for the original PlayStation. Over time, it has slowly put more effort into its approach, moving beyond mere emulation. Earlier this year, Teenage Mutant Ninja Turtles: The Cowabunga Collection included the Turtle’s Lair, which had boxes, manuals, ads, catalogs, comics, TV show clips, and development document. Atari 50 takes that one step further by transforming similar content into exhibit-like Interactive Timelines.
From its title screen, you can immediately access almost all of Atari 50’s 100-plus game lineup. The real draw, though, is choosing one of five Interactive Timelines recounting Atari’s 50-year history. Arcade Origins focuses on the founding of Atari, its earliest success, weird prototypes, and classic arcade games that were released from 1971 to 1984. “Birth of the Console” is about the creation, hits, and triumphs of the Atari 2600, while “High and Lows” discusses the video game crash of 1983 and how the Atari 5200 and 7800 fared during it.
The context art is created in and the legacy it leaves behind are as important as the art itself ...

Meanwhile, “The Dawn of PCs” recounts Atari’s efforts in the PC space from the Atari 400 and 800 in 1979 until the rare Atari Falcon’s release in 1992. Finally, “The 1990s and Beyond” covers everything else, emphasizing the Atari Lynx handheld and 32-bit Atari Jaguar home console. Games will pop up as players navigate these timelines, and you can play them at the press of a button. As is always the case with Digital Eclipse collections, the emulation is smooth, and players can access various visual filters and even the instruction manuals when pausing.
On top of that, almost every game included has some piece of trivia, scanned development document or ad, preserved commercial, or relevant interview to check out. Notable former Atari developers like Pong creator Al Alcorn and programmer Tod Frye frequently appear in these videos, but other prominent industry figures like Double Fine’s Tim Schafer and former Epic Games dev Cliff Bleszinski show up to offer their thoughts. The context art is created in and the legacy it leaves behind are as important as the art itself, so it’s incredible to see Digital Eclipse’s effort to include all this supplemental information.

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The Jackbox Party Pack 9 features two ingenious party games you need to try
A player draws an annoyed bird in Jackbox Party Pack 9 minigame Nonsensory.

The Jackbox Party Pack series went from a fun party series to an institution almost overnight. Before 2020, it was a fun collection of minigames that worked wonders as a social icebreaker. It became a much bigger phenomenon in the isolation phase of the COVID-19 pandemic though, as it proved it could keep friends, family, and co-workers united even from afar. Jackbox Games has only pushed the momentum since then, pumping out annual installments full of comedic potential. Like clockwork, The Jackbox Party Pack 9 continues that streak.

The Jackbox Party Pack 9 Official Trailer

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