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Retro-inspired shooter ‘Strafe’ won’t launch this month after all

STRAFE - May 9 Release Date
Strafe, the retro PC shooter billed ironically as “the future of video games” has been delayed even further into said future. The game will now be out May 9, later than the intended release.
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Strafe was originally scheduled to come out on March 28, a date announced in January with a trailer. But publisher Devolver Digital released a new video on Monday that shows a simultaneous release for PS4 and PC on May 9.

The game is a retro-inspired shooter that mixes elements from games like Quake with elements of the “roguelike” genre, in which players explore challenging, randomized dungeons for better and better loot. In a description written as if from the early ’90s, it is billed as “the fastest, bloodiest, deadliest, most adjective-abusing action-packed first-person shooter of 1996.”

The reason for the delay is unclear. Even stranger is the fact that the new release date trailer, above, is identical to the old one except for the date at the end. The trailer shows a measured walk up a red carpet as armored enemies’ heads explode with confetti on either side, followed by the May 9 release date and a trip back to the original room, now covered in blood.

Strafe is in development by Pixel Titans, a small studio that began as a passion project between video director Thom Glunt and programmer Stephen Raney. First launched as a Kickstarter in 2015, Strafe earned more than $200,000 toward its development. It was later picked up by prolific indie game publisher Devolver Digital in March 2016.

“Pixel Titans aims to glorify older game design while modernizing it and making the Benjamin Button of games,” reads the studio’s official site. “We make tough games for tough people.”

Michael Rougeau
Former Digital Trends Contributor
Mike Rougeau is a journalist and writer who lives in Los Angeles with his girlfriend and two dogs. He specializes in video…
Demon Throttle is an awesome retro shooter you’ll probably never play
The Gunslinger and Vampiress fight off enemies in Demon Throttle key art.

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Following the removal of lots of digital exclusives from HBO Max, it feels odd to play a game that’s only available physically. It’s the antithesis of the current state of digital media. Instead of letting anyone experience something digitally until it’s gone forever, a limited number of people can treasure a physical experience that won’t go away. I can take pride in having copy 1,651 of 10,000 alongside a well-produced instruction booklet and some stickers. That said, dealing with absolutes is not the best route for media preservation.
Having Demon Throttle’s Nintendo Switch cartridge physically does mean it will never disappear like An American Pickle or The Witches have, but it’s still limiting in its own way. Demon Throttle is an enjoyable retro throwback that I wish more people could play it. While this physical-only game technically circumvents one of the most significant issues facing all kinds of digital media but also negates the benefits of digital releases in the process. 
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A retro romp that goes full throttle
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Physical foibles
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