cua cà mau cua tươi sống cua cà mau bao nhiêu 1kg giá cua hôm nay giá cua cà mau hôm nay cua thịt cà mau cua biển cua biển cà mau cách luộc cua cà mau cua gạch cua gạch cà mau vựa cua cà mau lẩu cua cà mau giá cua thịt cà mau hôm nay giá cua gạch cà mau giá cua gạch cách hấp cua cà mau cua cốm cà mau cua hấp mua cua cà mau cua ca mau ban cua ca mau cua cà mau giá rẻ cua biển tươi cuaganic cua cua thịt cà mau cua gạch cà mau cua cà mau gần đây hải sản cà mau cua gạch son cua đầy gạch giá rẻ các loại cua ở việt nam các loại cua biển ở việt nam cua ngon cua giá rẻ cua gia re crab farming crab farming cua cà mau cua cà mau cua tươi sống cua tươi sống cua cà mau bao nhiêu 1kg giá cua hôm nay giá cua cà mau hôm nay cua thịt cà mau cua biển cua biển cà mau cách luộc cua cà mau cua gạch cua gạch cà mau vựa cua cà mau lẩu cua cà mau giá cua thịt cà mau hôm nay giá cua gạch cà mau giá cua gạch cách hấp cua cà mau cua cốm cà mau cua hấp mua cua cà mau cua ca mau ban cua ca mau cua cà mau giá rẻ cua biển tươi cuaganic cua cua thịt cà mau cua gạch cà mau cua cà mau gần đây hải sản cà mau cua gạch son cua đầy gạch giá rẻ các loại cua ở việt nam các loại cua biển ở việt nam cua ngon cua giá rẻ cua gia re crab farming crab farming cua cà mau
Skip to main content

Got an inactive Xbox gamertag? Microsoft says to use it or lose it

Xbox One backward-compatible Xbox games
Image used with permission by copyright holder
When did you last sign in to Xbox Live? If it’s been a few years since you last powered on an Xbox console, your gamertag may be at risk of deactivation, as Microsoft has updated its services agreement in a bid to prune inactive user accounts.

According to Microsoft’s updated Services Agreement, Xbox Live users must log in to the service once every five years in order to maintain an active account and keep existing gamertags. Those who fail to meet the newly updated requirements will have their accounts suspended, and related gamertags will be released back into the wild for others to claim.

Recommended Videos

“In the Microsoft Account or Skype Account section, we’ve added a requirement that you must sign into the Xbox Services at least once in a five-year period to keep the Xbox gamertag associated with your Microsoft account,” Microsoft’s updated terms read. “We’ve also added that if your account is compromised, we may be required to disable access to certain content.”

Microsoft announced in May that it had released “nearly one million” vacant gamertags that never made the jump from the original Xbox’s online infrastructure to the Xbox 360’s updated Xbox Live service. Affected users had their accounts wiped, and many sought-after gamertags featuring “proper names, pop culture references, and types of food” were put up for grabs.

While Microsoft previously gave players more than ten years to decide whether they wanted to transfer their derelict gamertags to an Xbox 360, Xbox Live accounts now face much stricter login requirements. Assuming you’ve played an Xbox game within the past five years, however, you’re probably in the clear.

In addition to its updated sign-in requirements, Microsoft also rolled out a host of minor service changes for Xbox Live users. The Xbox Live Code of Conduct now specifically prohibits the posting and distribution of “terrorist content,” and players using a work or school email address to log in to the service will now see a notice stating that separate terms based on employer or university standards may apply.

Terms addressing payments and foreign currency conversion have also been updated, and new sub-sections detailing Skype, group messaging, and OneDrive integration are now a part of the Xbox Live Services Agreement. If you’re concerned about your account status, it’s worth giving the updated Agreement a glance to see if you meet Microsoft’s new standards.

Danny Cowan
Former Digital Trends Contributor
Danny’s passion for video games was ignited upon his first encounter with Nintendo’s Duck Hunt, and years later, he still…
Microsoft is making AI game-writing tools for Xbox with Inworld AI
The art for Xbox and Inworld's AI partnership.

Microsoft announced a partnership with Inworld AI to assist in creating game dialogue and narrative tools for its Xbox studios.
The partnership is detailed in a blog post by Xbox's General Manager of Gaming AI, Haiyan Zhang. In the post, Zhang confirms that this technology is meant to work in random with Microsoft's own cloud and AI tech to create both "An AI design copilot that assists and empowers game designers to explore more creative ideas, turning prompts into detailed scripts, dialogue trees, quests and more," and "an AI character runtime engine that can be integrated into the game client, enabling entirely new narratives with dynamically-generated stories, quests, and dialogue for players to experience." 
No specific Xbox-owned studios were named, nor were developers from them commenting as part of this announcement, so it's unknown how much those developers are truly interested in embracing this kind of AI technology. In general, AI is a very controversial topic in creative spaces as artists and writers are worried that it will replace their jobs while creating worse art. AI leadership at Xbox doesn't seem to think that will become an issue, with Zhang explaining that the main purpose of this partnership is to "make it easier for developers to realize their visions, try new things, push the boundaries of gaming today and experiment to improve gameplay, player connection and more."
The blog post also teases that Microsoft will be willing to share these tools with interested third-party studios. Ultimately, it will likely take several years before we truly know what the impact or utility of this partnership is for developers at Xbox Games Studios, ZeniMax Media, and Activision Blizzard.

Read more
The impending Xbox 360 Store closure makes me wary of Game Pass’ future
The Xbox logo.

I'm an avid Xbox Game Pass user, often trying almost every game that comes to the service and closely following the games coming to and leaving the service each month. Following some recent announcements by Microsoft, though, I've been thinking a lot more about something else about Xbox Game Pass and Microsoft's current digital-focused Xbox storefronts and ecosystem: what happens when it all goes away?
Microsoft announced last week that it will shut down the Xbox 360 Store in July 2024. After that day, it will be impossible to buy games, movies, or TV shows digitally on the Xbox 360 store; it's just like what happened with the 3DS and Wii U eShops earlier this year. That announcement also came not long after Microsoft revealed it would replace Xbox Live Gold with Xbox Game Pass Core in September. With these changes, Microsoft is stamping out any support or focus its giving to the Xbox 360's era as a platform. As someone who grew up mostly playing Xbox 360, seeing these things I grew up with go away is saddening. It's also making me think about the day this will eventually happen to Xbox Game Pass or the store on the Xbox One and Xbox Series X/S.

Frankly, I'm not as concerned that Microsoft is going to do it anytime soon. Microsoft has given no indication that it plans on abandoning Xbox Game Pass. It's a really successful subscription service heavily integrated into all of its current platforms, there are titles confirmed to launch day one on it into 2024 and beyond, and Xbox initiatives like Play Anywhere and Smart Delivery ensure that at least some version of most Xbox games are available on other platforms. While I expect it to be the primary part of Microsoft's gaming strategy over the next decade, as someone who mainly played Xbox 360 growing up and is now seeing its storefront and subscription service go away, I'm now thinking about what the end of the Game Pass era will look like.
These recent actions have indicated that Microsoft will eventually be willing to do the same to the storefronts and subscription service we're currently using. Even after the backlash PlayStation, Nintendo, and Xbox all faced from these announcements, Sony is the only one that has backtracked its plans to close down older digital storefronts, at least temporarily. Xbox Game Pass is the current hotness for Microsoft, but what happens come the day it isn't? A lot more games are digital-only or tied to a subscription this generation, and those are the games most at risk of being lost if a digital storefront shuts down.
What happens to the Xbox console versions of games like Pentiment or Immortality on Xbox once Xbox Game Pass and the current iteration of the Xbox Store are shuttered? Yes, they can be played on PC, but the Xbox console version will be lost forever. And right now, it doesn't seem like Microsoft has any publicly shared plans to permanently preserve those experiences, nor has it done so for all of the Xbox 360 digital games going away. Game preservation is a significant problem facing the game industry, and Microsoft has just made a move showing that it's on the wrong side of that effort. 

Read more
Microsoft will shut down the Xbox 360 Store next year
An image of backward compatible Xbox 360 games.

Microsoft announced today that it plans to shut down the Xbox 360 in 2024, an extremely disappointing move that's bad for game preservation.

The Xbox 360 Store, also known as the Xbox Live Marketplace, has been present on Microsoft's second game console in some form ever since it launched in 2005. In recent years, storefront shut down for older systems have become more common. The 3DS and Wii U eShops went offline in March despite player anger, while Sony planned to shut down the PS3, PSP, and PS Vita storefronts in 2021 before reversing that decision because of the backlash. Regardless, the loss of any storefront is a dour move for the video game industry, as some games are exclusively available to them and will be lost forever when the store goes offline.

Read more